by K. J. Parker

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The exciting conclusion to K. J. Parker's Scavenger trilogy.
Returning to his childhood home was supposed to bring peace for Poldarn. But it was not to be. The island proved no sanctuary from the ghosts of his past, or from the demons that stalk his dreams. Instead, he has unearthed yet more lies, betrayals, and enemies from his former life. But with each fresh discovery, Poldarn is coming ever closer to the reality of his shadowy origins. One by one, the fragmented memories and obscure clues are falling into place, forming a truth he cannot escape, a past he cannot deny, and a history that may be more than he---or anyone else---can bear.

Product Details

ISBN-13: 9780316233057
Publisher: Orbit
Publication date: 05/07/2013
Series: Scavenger Trilogy , #3
Sold by: Hachette Digital, Inc.
Format: NOOK Book
Pages: 576
Sales rank: 336,859
File size: 1 MB

About the Author

K.J. Parker is a pseudonym.

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Memory 4.4 out of 5 based on 0 ratings. 5 reviews.
surreality on LibraryThing More than 1 year ago
Plot: It recovers from the weird excursion into nothingness that was the second volume, and picks up more or less where the first ends. The plot threads are easier to keep straight here. Subplots can drag on, and the main plot only gets going after the mid-point. The school plot feels out of place at times. And I must say that the final resolution is a cheap shot at keeping the reader confused and guessing. This isn't clever, this is like bringing an entirely new character on the last page of a detective story and presenting him as the murderer. Characters: I couldn't make myself care for any of the characters. There are no good guys - everybody has a few murders to their name, and isn't particularly bothered by it. The main character is so lethargic that it is difficult to be concerned at all about him. The side characters are more interesting, but still don't quite work. Style: It drags. The whole trilogy suffers from getting permanently sidetracked and lost in lengthy descriptions of manual labour of some kind. Whenever momentum is built up, ten pages of description on how to create charcoil brings it to a standstill again. The vision bits are less distracting here than in the previous books since it is finally beginning to be a bit clearer what they are supposed to do. Plus: It finally brings back the plots and characters from the first part. Minus: It never quite recovers from the second part. Drags on and the solution doesn't work for me at all. Summary: Far from great. Not the disaster the second part was, but it never comes back to the level of the first volume.
Anonymous More than 1 year ago
(Kk) how about at 'bbn' only result....?
Anonymous More than 1 year ago
Kk pads there
Anonymous More than 1 year ago
Anonymous More than 1 year ago