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Resource Management for Distributed Multimedia Systems addresses the problems and challenges of handling several continuous- media data streams in networked multimedia environments. The work demonstrates how resource management mechanisms can be integrated into a stream handling system. The resulting system includes functions for Quality of Service (QoS) calculations, scheduling, determination of resource requirements, and methods to reduce resource requirements. The work explains the following:
- a suitable system architecture and resource management scheme that allows for the provision and enforcement of QoS guarantee,
- resource scheduling mechanisms for CPU and buffer space,
- mechanisms to measure and collect resource requirements,
- methods to extend resource management to future scenarios by allowing the reservation of resources in advance and offering sealing mechanisms.
|Edition description:||Softcover reprint of the original 1st ed. 1996|
|Product dimensions:||6.10(w) x 9.25(h) x 0.01(d)|