Rise of Aester Steampunk Live Action Role Playing Game: World Guide and Rule Book

Rise of Aester Steampunk Live Action Role Playing Game: World Guide and Rule Book


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The complete guide to begin your adventure in the Rise of Æster World!

Gather your friends and explore the post-Rise world. Over 500 pages with world information, complete character creation and conflict resolution systems and dozens of art plates both historical, and by noted Steampunk artists like Tony "Tinplate" Hicks and Molly "Porkshanks" Friedrich.

Short stories illuminate the world through the eyes of iconic characters, taking you into the toxic skies where the Æsterborn live in sealed floating cities. Experience the depths of horror, despair and triumph in the tale of the brave men and women who wrested London from her watery grave.

Articles on costuming, set- and prop-building and a complete "For the Navigator" section provide all the tips you'll need to run your own games!

Product Details

ISBN-13: 9780615415963
Publisher: Aesterlight Steampunk Studios LLC
Publication date: 11/01/2009
Pages: 530
Product dimensions: 6.00(w) x 9.00(h) x 1.07(d)
Age Range: 12 Years

About the Author

A life-long adventurer, Marshal Hunter gives depth to his sci-fi/fantasy stories and characters with experiences garnered on his adventures. Four years in the U.S. Navy, a commercial diver, living in a tent for months on an archaeological dig and over twenty years of experience in historical research and reenactment, are but part of an exciting background he brings to his writing.

His degree in sculpture and metal arts, and over a decade of professional technical theater provide diverse practical skills which he draws upon to further deepen his characters and stories.

Focused on The Rise of Æster since 2007, Marshal created an entirely new fictional world from whole cloth. From his new world comes The Rise of Æster Steampunk Live Action Roleplaying Game released in 2010, numerous short stories, and an upcoming novel. Marshal continues to follow his passion for expanding The Rise of Æster world as well as sculpture, metal arts and the study of historical sword technique from his home in Seattle, Washington.

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