Vulkan Graphics API: in 20 Minutes (Coffee Break Series)

Vulkan Graphics API: in 20 Minutes (Coffee Break Series)

by Kenwright

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Overview

This book introducing the reader (you) to the Vulkan cross platform 3D graphics API - including simple tutorials and samples. We address questions, such as, Do we need another graphics API? What is special about Vulkan? How is Vulkan different from DirectX and OpenGL? and How do we initialize and setup a basic Vulkan program in C++?

Product Details

ISBN-13: 9781535124850
Publisher: CreateSpace Publishing
Publication date: 08/28/2016
Pages: 134
Sales rank: 923,794
Product dimensions: 5.00(w) x 7.99(h) x 0.29(d)

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